November « 2009 « intermission in the third dimension
16Nov/091

Kind of low res.

Finished low res.  Normal maps need some cleaning up and adjustment, but it's close.

It's around 15k triangles at the moment, but I'm going to be using the first person area detail for a viewmodel so both the top level LOD and viewmodel will be a good bit lower.

This place feels a bit black and white.  I'll do my best to contribute things in color shortly.

snowmobile_quarter_LR_11162009

snowmobile_random_LR_11162009 snowmobile_mainUVsandNM

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8Nov/091

Snowmobile high-res (done-ish).

Might make a few adjustments and additions after I work on the low-res for a bit (suggestions?), but here it is for now.

snowmobile_11072009_back02

snowmobile_11072009_front01 snowmobile_11072009_dash01

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5Nov/090

Old stuff.

Here's the high-res model for the Killzone 2 Helghast drop-ship.  I can only take credit for 80% or so of it though, as the deadline was super tight so someone helped with the interior and a couple other little things.

Click for biiiiger.

dropship_highres

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